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Mohamed planned his behavior goals based on his participants' problem areas. What is the second goal type he needs to plan in a gamified classroom?

  • Rewards
  • Big ideas
  • Activities
  • Learning goals
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In a gamified classroom, Mohamed needs to plan learning goals as the second goal type. Learning goals are essential in guiding the participants towards achieving specific knowledge or skills. By setting clear learning goals, Mohamed can ensure that his participants are focused on their educational growth and progress. This will help create a structured and purposeful learning environment within the gamified classroom.

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